An older model of mine, A knock-off of a generic 1970s-style muscle car. Click The thumbnails for a larger view

3dsMax renders and viewport snapshots

Render, wireframe front, wireframe rear

 

Textures and UV layouts

Body textures; Diffuse, Specular, Normal Map and UV unwrap

Wheel Textures; Diffuse, Specular, Normal Map and UV unwrap

 

Statistics:

15,758 triangles, as seen in these shots.

Approx 8hrs modeling time (normal maps generated from smoothed version of lo-res mesh)