An older model of mine, A knock-off of a generic 1970s-style muscle car. Click The thumbnails for a larger view
3dsMax renders and viewport snapshots
Render, wireframe front, wireframe rear
Textures and UV layouts
Body textures; Diffuse, Specular, Normal Map and UV unwrap
Wheel Textures; Diffuse, Specular, Normal Map and UV unwrap
Statistics:
15,758 triangles, as seen in these shots.
Approx 8hrs modeling time (normal maps generated from smoothed version of lo-res mesh)
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